The O.G. Virtual learning! Buy one, get 2 more Lifetime Memberships! - Click Here!

Tile Maps 

In the Platform Games tvOS and iOS Starter Kit

As of Build 1.64, you can now include Tile Maps (SKTileMapNodes) in your scene. This new feature in Xcode 8 enables you to essentially “paint” tiles to design your levels.

From the property list you can choose whether to give each tile a physics body. Physics bodies respect the alpha data of each tile, so for example, you’ll notice in the image above the two corner pieces that slant downward will make a ramp for the player to walk.

Choose ONE of the options below to set a body…

  • CreateBody – if set to YES will create a body for the TileMap.
  • CreateBodyAsOneWayPlatform – if set to YES the player can jump up through the tile map platform
  • CreateBodyAsTwoWayPlatform – if set to YES the player can jump up through the tile map platform and push down to go back through it.
  • CreateBodyAsMovingPlatform – if set to YES, the player will stay better fixed on the tile map platform IF you add a moving action to it.

Code-wise the individual tiles in your tile map created using the Platforms class, so the same properties described on the Platforms page , can also be used. For example…

Know what an affiliate program is? You make money just by sharing links to our site! Win. Win.

Earn when you refer any buyer here! 30 day tracking. Commissions are 33%-50% and recur on subscription products!

Uh oh, missing your affiliate ID. Create one real quick