Adding Flippers to the Table Scene
Open the video fullscreen
In this video we will discuss….
- The artwork for flippers (specifically where the center of the flipper art should be)
- Adding the flipper sprite to the scene, naming it, and giving it a Custom Class of Flipper
- Setting the physics body of the flipper and pinning it.
- Adding an invisible sprite with a custom class of FlipperStop to help give the flipper more of “solid” stop when raised.
- Properties for flippers.