What have we been up to recently?…
Hot off the press! We’ve released 90 minutes of Swift 2 and Sprite Kit video tutorials. Keep in mind, you’ll probably want to use Xcode 7, but if that’s a little too “ahead of the curve” for you, most of the lessons still apply to Xcode 6.4. And even if you don’t follow along step-by-step, you’ll get to see some of the amazing new Scene options in Xcode 7.
Also most CartoonSmart courses have updated source files for Swift 2 (all changes have been minor so far)
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You can’t make it far into the site these days without running into something about the Story Teller’s iOS Starter Kit 2. The keyword being “2”, as this latest kit represents a HUGE leap forward from our previous, super-popular kit. This latest version is so cutting edge, it uses Xcode 7 (still in Beta) so on day 1 of iOS9’s official release, our buyers can potentially have apps ready to submit using the amazing new features that only Xcode 7 offers. This is truly a paradigm shift in iOS Starter Kits as Xcode now fuses together design and animation features within the program.
We have a hard time writing things down NOT in iBook format. And considering how much we love our new Story Teller’s iOS Starter Kit 2, we had to give it a proper introduction to new users with everything explained in iBook format. We’ve documented every property you can set in the kit, which as you hopefully know by now, means you’ll NEVER have to write a lick of code to create an incredibly interactive children’s book or app full of mini-games.
Each month we like to give back to our subscribers with some free (and royalty-free) game art to use in their upcoming projects or to just have some cool art to tinker with when experimenting in their games.
This in-depth 13 hour video series will show you how to master the twelve steps of a digital production pipeline that is built for the individual artist. Keyword being, “individual”, because while this pipeline is based off the same steps animation studios use, the course is meant for YOU, the indie story teller / cartoonist / animator to produce marketable animation FAST!
Bring to life the stories you’ve always dreamed of telling…
Control everything in your iOS App with SpriteKit
Illustration tutorials from the great, Paris Christou…
Learn how to draw from one of, heck, THE greatest digital artist teaching his craft on the internet today. Disney and Pixar-trained artist, Paris Christou teaches with a true love for his art, and even the characters on the page. It’s hard to watch one of his tutorials and NOT want to grab a piece of paper and start sketching. Paris illustrates using Sketchbook Pro, but you can follow along with any illustration program of your choice. Whether you prefer pixel or vector based programs (or simply pencil on paper), the concepts in this course transcend medium. Bottom-line: his tutorials are about creating incredible, life-like cartoons.
How to Draw All Your Own Game Art
Recent tutorials you might have missed…
Seriously, Fantastic Worlds.
The Fantastic Worlds iOS Starter Kit enables you to build an entire world with nothing more than a property list and Tiled file. Tiled is a free program for designing and laying out game levels. Drag ‘n drop any sized image into a Tiled file, name it, position it and scurry back to Xcode to define it’s properties and publish. That is all it takes.
The kit is intended for side scrolling, or platform games as well as top-down, overhead style games. And one game can house many different styles! Include completely separate mini-games within a single app.
CartoonSmart students come from (and go on to) some pretty big places….