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Posts tagged with ‘swift 3’

  • SceneKit, ARKit and Swift 4 – Basics Tutorial – Part 2 – Hit Testing

    SceneKit, ARKit and Swift 4 – Basics Tutorial – Part 2 – Hit Testing In this second video in our…

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  • SceneKit and ARKik – Basics Tutorial – Part 1

    SceneKit and ARKik – Basics Tutorial – Part 1 In this first video tutorial using the ARKit and SceneKit template,…

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  • imessage app home page

    Build an iMessage App Part 14 – Adding a Resend Button

    Build an iMessage App Part 14 – Adding a Resend Button Finally we’ll polish off the tutorial series by adding…

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    Build an iMessage App Part 13 – Refining the Picker Wheels

    Build an iMessage App Part 13 – Refining the Picker Wheels In this Swift 3 video tutorial, we’ll make the…

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    Build an iMessage App Part 12 – Adding the “Sayings” Images

    Build an iMessage App Part 12 – Adding the “Sayings” Images In this video we’ll add the secondary image to…

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  • imessage app home page

    Build an iMessage App Part 11 – Saving the Image to Send as an MSMessage and as Data to Retrieve

    Build an iMessage App Part 11 – Saving the Image to Send as an MSMessage and as Data to Retrieve…

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    Build an iMessage App Part 10 – Rotating with a UISlider and Going Back to Intro Screen

    Build an iMessage App Part 10 – Rotating with a UISlider and Going Back to Intro Screen In this video…

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  • Introduction to Sprite Kit – Part 8 – Changing zPositions at Runtime and Making a Custom Class

    Introduction to Sprite Kit – Part 8 – Changing zPositions at Runtime and Making a Custom Class In this final…

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  • imessage app home page

    Build an iMessage App Part 9 – Scaling with a UISlider and Saving the Scale to User Defaults

    Build an iMessage App Part 9 – Scaling with a UISlider and Saving the Scale to User Defaults In this…

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  • Introduction to Sprite Kit with Swift 3 – Part 7 – Detecting Physics Contacts Between Bodies

    Introduction to Sprite Kit with Swift 3 – Part 7 – Detecting Physics Contacts Between Bodies In this video tutorial,…

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