Learn tvOS for Game Development Index
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Learn tvOS for Game Development Its a whole new era for iOS game developers with the latest Apple TV. Pat yourself on the back and call yourself a tvOS developer, because you're a few short lessons away from becoming one. This series of lessons will give you an exciting "first look" at the Apple TV and remote, a comprehensive guide to working with SpriteKit and tvOS to navigate screens / select buttons, then a full-blown side-scroller gaming tutorial specifically for the tvOS (though almost all the same code can be used for an iOS side scroller).Created by: Justin😍 0   👍 0   😐 0 |
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Section 1Initial Setup, How to bring SpriteKit Nodes into Focus, and tvOS GesturesThis video tutorial is an introduction to using Swift and SpriteKit in a tvOS app. Apple provides some convenience methods for focusing in and out of UIViews in a tvOS app, but when it comes to SpriteKit apps, us resourceful game developers need to do a little extra work. You'll learn how touch anywhere on the new Apple TV Remote's touch pad and navigate buttons, bring one into focus and keep it selected (to potentially choose as a selection). In the second lesson we will focus on adding gestures recognizers to detect taps, selection "clicks", specific button presses (for example, Menu or Play / Pause) and gesture recognizers. We'll also discuss some basics in Xcode 7 for setting up an osTV app, importing resources, setting the game scene size, removing gesture recognizers and transitioning scenes. |
Apple tvOS and SpriteKit Video Tutorials – Part 1 | Login to Mark Progress | |
Apple tvOS and Sprite Kit Tutorials part 2 | Login to Mark Progress | |
tvOS Project 1 – Source Files | Login to Mark Progress |
Section 2How to Create a tvOS Template for any SpriteKit GameIn this series we will create a tvOS template for navigating between scenes (Home, Features, Team Standings), and discuss ways to pass data around classes, save data using NSUserDefaults, swipe between menu options and much more. By the end of this course you will have a template you can begin any of your future tvOS apps with. |
Section 3How to Create a Side Scroller Game for tvOS or iOS - Session 1In this series you will learn how to create a retro 2d-style side scroller game from scratch for the new tvOS or for iOS. The project will be initially developed using the tvOS template, then you'll see how to take most of the same code and use it for an iOS app. We'll cover all the essentials to making a side scroller: building a physics-based environment (with platforms, vines, pipes, collectibles), programming a an easy character to move using swipes, adding the HUD (for things like Score or a Lives label), sound and much, much more. Toward the end of this session we'll also discuss how to add a tvOS target to an existing iOS project and share code / assets between the two targets. |
Section 4How to Create a Side Scroller Game for tvOS or iOS - Session 2The epic saga continues in this second session all about how to make a 2D side scroller for tvOS or iOS. We'll look at turning our GameScene into more of a "game engine" by incorporating a property list to change variables on a per-level basis. We'll also talk about scoring, moving platforms (that carry the player), "dead zones" to kill the player, restarting from continue points, inventory, and much more! |
Category: Game Development  -   Primary Software: Xcode  -   |
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