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  • Using an Intro Scene in Sprite Kit to Transition to the main Game Scene

    The video finishes off by creating a Starting Xcode Template, which is available in the next session.

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  • Starting Xcode Project (includes IntroScene which goes to GameScene)

    You can download the starting Xcode Project below. We created this project throughout Session 1, but for those of you more…

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  • Adding the Player Base and Ground

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  • Using a Rotation Gesture Recognizer to rotate and move the Turret and Target

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  • Creating Bullets and Applying Force to an SKPhysicsBody

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  • Creating Firing Particles from the Gun Turret

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  • Parallax Moving Backgrounds with Swift and Sprite Kit

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  • SKActions to Play Sound and AVFoundation for Background Sound

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  • Xcode Project (at end of Session 2)

    This is the project at the end of Session 2

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  • Clearing Unseen Nodes and Game Loop Outline

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