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  • Adding Properties for the Table Itself

    If you can’t see the video above, use the alternate options below… Alternate Link 1 Alternate Link 2

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  • Pinball Tutorial – Project Files End of Session 6

    Download the Xcode Project at the end of Session 6.

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  • Helpers Class to Specify Alternate SKS Files

    If you can’t see the video above, use the alternate options below… Alternate Link 1 Alternate Link 2

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  • Setting up the Rails

    If you can’t see the video above, use the alternate options below… Alternate Link 1 Alternate Link 2

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  • Handling Physics Contacts for the Rails

    From this point on, set the yImpulse for the flippers to 2,500 instead of 5,000. 5000 was a bit much…

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  • Pinball Tutorial – Project Files End of Session 5

    Download the Xcode Project at the end of Session 5.

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  • Adjusting Gravity, Adding Custom Table Object Vectors and Dynamic Depth

    If you can’t see the video above, use the alternate options below… Alternate Link 1 Alternate Link 2

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  • The Property List Continued and Adding Collision Animations

    If you can’t see the video above, use the alternate options below… Alternate Link 1 Alternate Link 2

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  • Limiting Collision Animations and Reseting Textures on Ball Loss

    If you can’t see the video above, use the alternate options below… Alternate Link 1 Alternate Link 2

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  • Setting Various Physics Body Types

    If you can’t see the video above, use the alternate options below… Alternate Link 1 Alternate Link 2

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