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  • Create a parallax background – Coding the controller

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  • Fixing Issues between 2D and 3D Objects

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  • Create a game manager object

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  • Saving and loading game data

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  • Create a Collectible Item for the Character to pick up

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  • Materials for Shader Effects

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  • Randomized Scenery

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  • Sorting Order

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  • Create a parallax background – Building the layers

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  • Sourcing the Resources

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