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  • Source Project

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  • How to Draw, Shade and Color a Male Comic Book Characters Face

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  • How to Draw a Cartoony Snowy Background – Part 1

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  • Part 2 – Adding a Player with Physics Properties

    In this video tutorial we’ll jump right in by adding player art assets to the game, then use them in…

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  • Part 3 – Introducing SKActions and Detecting Touches

    In this video tutorial, we’ll continue where we left off in the last video and run SKActions on our player.…

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  • Part 4 – Action Groups / Sequences and Run Blocks

    In this video, we’ll continue working with SKActions, by changing the previous lesson’s walk actions into a sequence of actions.…

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  • Part 5 – Short Interlude to look at a Cross Platform Project

    We’ll take a short break from the previous project and explore the Cross Platform Sprite Kit template included with Xcode.…

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  • Part 6 – Gesture Recognizers

    In this video tutorial we’ll add Swipe, Tap and Rotation gestures recognizers to the scene. We’ll discuss properties and related…

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  • Part 7 – Detecting Physics Contacts Between Bodies

    In this video tutorial, we’ll add an SKPhysicsContactDelegate to the class, then add a didBegin contact statement to listen out…

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  • Part 8 – Changing zPositions at Runtime and Making a Custom Class

    In this final video, we’ll use the update method to check where the player is and then change the zPosition…

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