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  • ARKit 4 – Physics Bodies in an AR world

      

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  • ARKit 5 – ARKit Hit Detection for Horizontal Planes

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  • ARKit 6 – Starting a New, Property List Driven Project

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  • ARKit 7 – Parsing through Image and Animation Properties in the GameElement Class

     

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  • ARKit 8 – Adding Multiple Game Elements when the Scene Starts

     

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  • Role Playing Games with Sprite Kit and Swift 3 – Ranged Attacks for Enemies

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  • Role Playing Games with Sprite Kit and Swift 3 – Damaging the Player

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  • Role Playing Games with Sprite Kit and Swift 3 – Damaging the Enemy

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  • Role Playing Games with Sprite Kit and Swift 3 – After Defeat and Respawning the Enemy

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  • ARKit 1 – Basic Template Overview

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