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Uncategorized

  • Refining Obstacle Interactions

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  • Solution – More Elaborate Camera Follow

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  • Handling Collisions Properly

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  • Reacting to Collision Events – Destruction of Obstacles

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  • Moving the Balloon

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  • Moving Balloon – pt 2

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  • The Player Handler – Character Controls

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  • Adaptive Cursor

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  • Character Controls (continued)

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  • Character Controls (continued 2)

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