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Uncategorized

  • Creating the Physics-Based World Continued

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  • Adding Debug Boundaries for the Physics Objects

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  • Adding Gesture Recognizers to the Sprite Kit View

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  • Using the Property List Data

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  • Bringing in Other Characters from the Property List

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  • Initial Directional Movements

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  • Delayed Followers

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  • Stopping the Characters

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  • Enabling Characters on Contact with the Leader

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  • Ring Blast Animation

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