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  • Using a UIView for the UIButtons

    In this video we will quickly take the UIButton code from the Sprite Kit Based project, and create a new…

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  • Creating an In-Game Monetary System

    In this tutorial we will mostly look at what to do for Consumable purchases, by creating an in-game monetary system.…

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  • Don’t Forget the Restore Button

    If you plan to sell Non-Consumable purchases be sure to include a Restore button in the project.

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  • About The Source Projects

    Included is a version using the Sprite Kit template and another using the template for Single View Application (this one…

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  • New Sweater

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  • Requesting Product Data

    In this tutorial we will populate our purchaseableProducts array with the in-app products from the App Store we created earlier.…

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  • The InAppObserver Class

    In this video we will write the InAppObserver class which is a rather etheric class, used to simply “observe” transactions…

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  • The Buy Products and Provide Content Methods

        In this video we will write methods in the InAppManager class to handle buying our products and providing…

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  • Failed and Restored Transactions

    In this tutorial we will finish up our InAppManager class and write the methods used to deal with failed transactions…

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  • Adding the (pre-written) InAppManager and InAppObserver Classes to your project

    As of iOS8 you must test all in-app purchases on your actual device, NOT the Simulator.    In this video…

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