Card and Board Games Tutorials for iOS and tvOS – Index
    Login               Join           |
Card Games Tutorials for iOS and tvOS Learn how to program Swift and Sprite Kit based card games and board games.Created by: Justin😍 1   👍 1   😐 0 |
Get full access...Lifetime Access! Get access to everything forever. Yes, everything. Yes, forever. Our best deal for sure! Need a coupon? Skip googling for one... Subscribe Yearly Yearly subscribers get access to everything! Auto-cancels after two billings, at which point you qualify for a free Lifetime Membership! |
Section 1Initial Setup and Card DataIn this section we'll be setting up the project and giving the game scene some card data. |
Section 2Making the Game EngineIn this session, we'll really begin to connect together the Property List with an Event based system for determining what does what. |
Section 3Continuing to Build the Card Game EngineThis session we will continue making a card game engine by adding more options / properties, and specifically functions to score based on card combinations (like if the player has 4 Aces, 3 queens, etc) |
Section 4Cameras, More Players, and More Code!This section continues the fun, by adding up to 8 players, a camera with GUI that moves between hands, and plenty more. |
Section 5Starting with a Home Menu, Adding Buttons and Setting up External ControllersThe title says it all! We'll spend this session switching the app to begin with a home menu, adding menu buttons (and a Button class) then working with External Controllers for iOS or tvOS. |
Section 6Session 6 - Card wrap upIn this session we'll begin wrapping up the card gameplay |
Category: Game Development  -   Primary Software: Xcode  -   |
Get a Free account...