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Role Playing Games Tutorial with Sprite Kit and Swift 3 - Part 26

Time-Based Opening of Items

Role Playing Games with Sprite Kit and Swift 3 - Part 26 -Time based opened of Items

In this Swift / Sprite Kit tutorial we'll add an optional TimeToOpen property for items. This will make it so items can be locked until the player is in constant contact with them for x amount of time. We'll add an animation over top the item, that can be changed on a per-item basis. So different items might show different opening animations.

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