Tuesday Discount - Lifetime Access for $20!!!! - Click Here!

Role Playing Games Tutorial with Sprite Kit and Swift 3 - Part 25

Custom Info Time Variables and Automatic Level Rewards

Role Playing Games with Sprite Kit and Swift 3 - Part 25 -Custom Info Time Variables and Level Rewards Clearings

In this Swift / Sprite Kit tutorial we'll add an optional Rewards dictionary and Clear array to the level dictionary. Using these you can either automatically add a reward to the player (health, XP, currency, inventory) or take away inventory using the Clear array. So for example, you might remove a GoldenKey from inventory every time the player enters the level, thus requiring them to go get the key again.


Can’t see the video? Subscribe!…

  • Billed once per month until cancelled

  • Billed once per year, 2 times

Buy Now




Know what an affiliate program is? You make money just by sharing links to our site! Win. Win.

Earn when you refer any buyer here! 30 day tracking. Commissions are 33%-50% and recur on subscription products!