Role Playing Games Tutorial with Sprite Kit and Swift 3 - Part 25

Custom Info Time Variables and Automatic Level Rewards

Role Playing Games with Sprite Kit and Swift 3 - Part 25 -Custom Info Time Variables and Level Rewards Clearings
In this Swift / Sprite Kit tutorial we'll add an optional Rewards dictionary and Clear array to the level dictionary. Using these you can either automatically add a reward to the player (health, XP, currency, inventory) or take away inventory using the Clear array. So for example, you might remove a GoldenKey from inventory every time the player enters the level, thus requiring them to go get the key again.

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