In this free Adobe Animate (or Adobe Flash) video tutorial, you’ll learn how to setup a character already divided into separate body parts for animation. We’ll make symbols of each part, then adjust the pivot points (important to do prior to any animation). Then we’ll separate each part onto it’s own layer, animate the key poses of the walk cycle, then use a classic motion between to interpolate between poses. We’ll then play with the timing and easing of the character to make a fun robotic walk cycle. The end result is a fun, stylistically appropriate walk for a cartoon robot.
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