SceneKit, ARKit and Swift 4

Part 4 - Handling Multiple Scene Files

In this video, we’ll look at how to load multiple scene files. We’ll create two different .scn files (though .dae files could be used as well). We’ll load the first as the main scene, then pull out a specific node (and it’s children) from the second scene, and add it as child of the main scene.


Got something to sell online? We trust the amazing tools from Easy Digital Downloads