Introduction to Sprite Kit with Swift 3

Learn the basics and make the beginnings of a top down game

Free Swift iOS and tvOS Tutorials
100% totally free Swift training presented in our Curriculum format. To enroll in the series and mark off courses you've completed, you'll need a free CartoonSmart User Account.
Module 1 Introduction to Sprite Kit with Swift 3
Nearly 2 hours of free video tutorials on Xcode 8, Sprite Kit and Swift 3. We'll cover everything a new iOS / tvOS developer will want to know about setting up a Sprite Kit based project, adding a player sprite, working with Actions, Physics, changing things at runtime, and much more!
Unit 1 Part 1 - The Sprite Kit Starting Template
Unit 2 Part 2 - Adding a Player with Physics Properties
Unit 3 Part 3 - Introducing SKActions and Detecting Touches
Unit 4 Part 4 - Action Groups / Sequences and Run Blocks
Unit 5 Part 5 - Short Interlude to look at a Cross Platform Project
Unit 6 Part 6 - Gesture Recognizers
Unit 7 Part 7 - Detecting Physics Contacts Between Bodies
Unit 8 Part 8 - Changing zPositions at Runtime and Making a Custom Class
Unit 9 Source Project
Intro to Sprite Kit Box Art
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