Role Playing Games Tutorial with Sprite Kit and Swift 3 - Part 9

Speech Icons and Reviewing How to Add More NPC Properties

Role Playing Games with Sprite Kit and Swift 3 - Part 9 - Speech Icon and NPC Review
In this Swift 3 / Sprite Kit video tutorial we'll finish our NPC session by adding two new properties to the .plist - an Icon and Collidable property. The icon will show up as part of the GUI when the NPC encounters the player. The Collidable BOOL property will be used to change what the NPC can collide with. This is a simple on or off switch essentially, but with what you've learned so far, you could easily change this to a String option to note specific things the NPC can bump into.

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