URL | Priority | Change frequency | Last modified (GMT) |
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https://cartoonsmart.com/module-1/arkit-8-adding-multiple-game-elements-when-the-scene-starts/ | 60% | Monthly | 2017-08-25 21:30 |
https://cartoonsmart.com/module-1/arkit-7-parsing-through-image-and-animation-properties-in-the-gameelement-class/ | 60% | Monthly | 2017-08-25 20:20 |
https://cartoonsmart.com/module-1/arkit-6-starting-a-new-property-list-driven-project/ | 60% | Monthly | 2017-08-25 18:50 |
https://cartoonsmart.com/module-1/arkit-5-arkit-hit-detection-for-horizontal-planes/ | 60% | Monthly | 2017-08-08 20:00 |
https://cartoonsmart.com/module-1/arkit-4-physics-bodies-in-an-ar-world/ | 60% | Monthly | 2017-08-07 15:37 |
https://cartoonsmart.com/module-1/arkit-3-adding-existing-skspritenodes/ | 60% | Monthly | 2017-08-07 15:37 |
https://cartoonsmart.com/module-1/arkit-2-adding-skspritenodes-in-the-ar-world/ | 60% | Monthly | 2017-08-01 20:21 |
https://cartoonsmart.com/module-1/arkit-1-basic-template-overview/ | 60% | Monthly | 2017-08-01 20:20 |