Role Playing Games with Swift and Sprite Kit Index
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Role Playing Games with Swift and Sprite Kit A brand new series of video tutorials on how to make top-down RPG style games with Swift 3 or 4 and Sprite Kit.Created by: Justin😍 4   👍 3   😐 0 |
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Section 1Making the Character AttackIn this session we'll make the character attack with a custom class, called AttackArea. |
Section 2Non Player CharactersThis session we'll focus on NPC's, Non-Player Characters. |
Section 3LevelsIn these videos we'll look at using the same GameScene class for multiple SKS files. We'll also work on making more fleshed out levels art wise. |
Section 4The World Item ClassIn this series of videos we'll make a flexible WorldItem class which can be used for common things like trees, buildings, portals, even treasure chests that reward inventory, currency, and much more. Items can also have locked and unlocked (open) states, so for example a portal might not function until a certain requirement is met. |
Section 5The PlayerIn these videos we'll focus on creating a Player class. We'll also add two unique control systems for the player. One where the player follows a path (drawn by the user) and another where the player is controlled with a simple touch down (more of a trackpad style control). |
Section 6Buttons, GUI, and InventoryIn this session we'll add buttons to attack with, and work on the game's GUI to keep track of stats and inventory. |
Section 7EnemiesTime to slay some enemies in this final section of the series! |
Category: Game Development  -   Primary Software: Xcode  -   |
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