Chris Verra

Forum Replies Created

Viewing 4 posts - 1 through 4 (of 4 total)
  • Posted in:
  • May 15, 2016 at 3:11 am #149859

    i have fixed : base goes to 4 red lights on any impact (no steps between)

    also: how to make the turret move faster? 😀

  • May 14, 2016 at 12:23 pm #149836

    Other issues I have ( can not compare to final code from course since I am not allowed to download it.. it says that i need to be subscribed to ios but i have a yearly subscription that should include verything)

    – sometimes enemymissile and bullet dissapear on impact without explosion
    – sometimes the blue bomb hits a base that has already been destroyed
    – my moveDown function seems to get called twice on game over

  • May 10, 2016 at 7:49 am #149623

    Hi Justin,

    This question I asked after doing that lesson about removing them when they leave the screen.

    They dont come falling back down (so i assume they are being removed) but the node counter in the bottom of my phone screen keeps the count.

    Do you understand my confusion?


  • April 27, 2016 at 9:14 am #148402

    Well i figured out why i did not have gamescene file. it changed the preset, very stupid of me to not notice.

    However, not able to post in the specific missile commando is still a thing 🙂

Viewing 4 posts - 1 through 4 (of 4 total)

Know what an affiliate program is? You make money just by sharing links to our site! Win. Win.

Earn when you refer any buyer here! 30 day tracking. Commissions are 33%-50% and recur on subscription products!

Uh oh, missing your affiliate ID. Create one real quick