Is there a way to uniform scale all sprites at once in a .sks file? I have about 60 pages (.sks files) in my old book that I need to resize for the new iPad & iPhone dimensions. I can Cmd+A to select all sprites on the screen, but I can still only scale one sprite at a time.
Is there a keyboard shortcut for grabbing and scaling them all at once? I`ve tried the usual shift, cmd & cntrl combinations, but it will still only scale one sprite element at a time, which means that I am manually scaling every sprite on every page (which I need to adjust the properties for in the list anyway for animations and stuff).
My previous books dimensions were set to 1024x768 for iPad, so now that Ive got the new kit, I`m expanding it to 2732 x 2048 for iPad and 2208 x 1242 for iPhone (screenshot size). Besides the graphics, there are a lot of other small invisible nodes and elements that I would prefer not to have to recreate if possible.:)
Yeah, you definitely don’t want to re-adjust everything. You could change the scale of the camera and that will zoom in or zoom out. If you aren’t using a camera, you could probably just adjust the scene size as well.
Actually adjusting the camera sizes was the first thing that I did for all scenes using both Camera and CameraPhone. they looked good in the simulator, but Apple still rejected the app saying that the screen size didn`t align for all of the device sizes (mainly the iPhone 5.8″ or iPad 10.5″).
Im readjusting the cameras again today. I was keeping both cameras in the same scene file because I didnt want to create the extra Phone scene, but worst case scenario, I may just have to do that if I want to keep it universal.