Timers vs MoveNodeToSlot

This topic contains 1 reply, has 2 voices, and was last updated by  CartoonSmart 1 year, 10 months ago.

  • September 21, 2016 at 5:46 pm #156048

    I am using the MoveNodeToSlot to create blinking lights. However, I could set up multiple Timers to do the same thing.

    Which is more efficient – less code and memory taxing? (not sure if it really matters anymore – not sure when last time was that my iPad or iPhone ran out of memory or CPU.)


  • September 24, 2016 at 8:08 am #156123

    I wouldn’t sweat it unless you’re seeing the iPad slow down when its run. Sprite Kit can handle quite a lot =)

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