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Tile Art Problem

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This topic contains 3 replies, has 2 voices, and was last updated by  joefcards 3 years, 2 months ago.

  • April 1, 2018 at 4:44 pm #182558

    Im working with the Platform kit and trying to import the tile images that are labeled @2x. When I do Xcode just crashes, but if I rename them with @1x they import just fine but are huge compared to what they are in the videos.
    Whats going on?

  • April 1, 2018 at 4:49 pm #182559

    They are probably getting doubled in size because you’ve only got the 1x images trying to fill a 2x space.

    Can you import in the 1x sizes, then manually drag and drop the other images into the 2x slots? Its hard to say what could be causing that crash. Maybe spaces in the file name. Maybe a slightly different naming than the 1x images.

    I’d try to debug that before worrying about the size issue.

    • April 1, 2018 at 5:52 pm #182560

      Im dragging over the tile images from GrassyHills.
      When they have “@2x” and I try to drag them into a new tile set it crashes.

  • April 2, 2018 at 7:00 pm #182615

    Even trying to add a color sprite with these .png files in the 2x spot will crash Xcode.

    Any ideas?

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