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something is wrong

This topic contains 2 replies, has 2 voices, and was last updated by  Justin 4 years, 3 months ago.

  • January 31, 2017 at 9:54 am #160334

    it happen after the swift3 update some of my levels is like my player falling down from the ground tile .
    its like my 1player has no physics body and in some level its ok?
    and when i copy past coins its don’t display on the screen .

  • January 31, 2017 at 10:04 am #160335

    i have notes that if my tiles or coins is a little big it will make my player not working together with the ground tile or coins and the player is falling down in the dark.

  • January 31, 2017 at 10:39 am #160336

    Well a copy and paste issue with the Scene Editor won’t be an issue with the kit, thats something with Xcode. And I’ve seen glitches like that before, where sometimes its just best to drag in a new SKSpriteNode and copy and paste from that (instead of nodes from other scene files).

    Feel free to turn physics boundaries on and take a video-capture of whats happening. Might tell me more than describing it.

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