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This topic contains 2 replies, has 2 voices, and was last updated by Marcel Jaspaert 2 weeks, 3 days ago.
How can I prefend that my Player (or the Villagers) leaves the area of the defined tile? Perhaps it ist usefull to set this behavior in the “Settings”-part of the plist.
Well you could make an invisible sprite that spans the entire height of the side of the level and just acts as a portal out.
Great, that is a Fine Solution. Thanks, I will User it
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