Some textures are not loading into the app upon build with following like errors:
2018-05-10 00:44:47.925215+0900 RolePlayingGames[578:86434] SKTexture: Error loading image resource: “PlayerLeftWalking_014”
2018-05-10 00:44:47.941638+0900 RolePlayingGames[578:86434] SKTexture: Error loading image resource: “PlayerLeftWalking_015”
2018-05-10 00:44:47.959258+0900 RolePlayingGames[578:86434] SKTexture: Error loading image resource: “PlayerLeftWalking_016”
2018-05-10 00:44:47.976043+0900 RolePlayingGames[578:86434]
I did lot of research and compared with working kit and looked for answers on internet but no luck. Appreciate any help.
no, i checked that too. 🙁
I have not transferred all new player animations yet, but it looks like moving them to Assets folder under New Sprite Atlas option for each atlas sequence solves the issue. Probably that it also Xcode design idea to put them there instead (since Sprite Atlas option is there) while i am also finding it more convenient to put all in folders like in the kit.
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