Problems with Action and ReferenceNode in Xcode 10.

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This topic contains 2 replies, has 2 voices, and was last updated by  Marcel Jaspaert 3 weeks, 2 days ago.

  • November 25, 2018 at 1:55 am #201674

    Problems with Action and ReferenceNode in Xcode 10.
    If I create a scene in “Ckeancopy” with 3 objects (comparable to the clouds in the Making-Of-Videos”), this then assigns an action (“MoveUpAndDown”-infinite) which is in a separate action file, now a “reference” in the “Cover” to it, so the objects appear during execution of the application, but the actions are NOT executed.
    What do I do wrong or do I have to do differently in Xcode 10?

    Regards Marcel

  • November 25, 2018 at 9:41 am #201680

    That shouldn’t be an Xcode 10 issue (the version of Xcode shouldn’t affect the code). I might have to look at the project to see the problem. If you’re just trying to make some clouds bounce up and down infinitely, you don’t even need to set a property for that though. You could just setup the timeline action directly in the reference node.

  • November 25, 2018 at 10:04 am #201681

    Hey justin,
    I send you the sample code on email.
    ope we can solve this issue.

    Regards

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