Home 4 › Forums › iOS / tvOS Starter Kits › The Story Tellers Kit 2 for iOS or tvOS Apps › Particle Emitter as an Element?
This topic contains 2 replies, has 2 voices, and was last updated by Justin 2 years, 3 months ago.
Is it possible to control a Particle Emitter like an Element. For instance, FadeIn an explosion Particle Emitter OnTouch? I can’t seem to define a Particle Emitter as an Element in properties and I’m stuck.
To clarify a bit more on what I am trying to do:
I would like when the user touches an Element (in this case a Fireworks Tube) an emitter is triggered (a Firework explodes in the sky). I can’t seem to figure out how to do this.
You can put the emitter in a reference file and use the Add property mentioned above.
Or probably the simplest way would be to use Show / Hide. So initially run a Hide action on it and then Show it when needed.
You must be logged in to reply to this topic.
Become part of the CartoonSmart Team with our Affiliate Program
Make recurring money when you refer a subscriber. 30 day tracking. Commissions 33%-50%!
Uh oh, missing your affiliate ID. Create one real quick