Particle Emitter as an Element?

This topic contains 2 replies, has 2 voices, and was last updated by  Justin 2 years ago.

  • December 4, 2016 at 8:22 am #158386

    Is it possible to control a Particle Emitter like an Element. For instance, FadeIn an explosion Particle Emitter OnTouch? I can’t seem to define a Particle Emitter as an Element in properties and I’m stuck.

  • December 5, 2016 at 11:14 am #158423

    To clarify a bit more on what I am trying to do:

    I would like when the user touches an Element (in this case a Fireworks Tube) an emitter is triggered (a Firework explodes in the sky). I can’t seem to figure out how to do this.

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