Home 4 › Forums › iOS / tvOS Starter Kits › The Story Tellers Kit 2 for iOS or tvOS Apps › How to start/stop emmiters in my scene?
This topic contains 4 replies, has 2 voices, and was last updated by Justin 1 year ago.
How do I start or stop an emitter? I could not find this information in the docs.
You can just show or hide them like any thing else. You could also add or remove if thats easier.
If it’s hidden is it still “on”? (and still using CPU time?)
Emootters can chew up a lot of CPU time, so I’m wondering if even when it’s hidden, is it still consuming a lot up CPU time?
I don’t think its contributing to the node draw count when hidden. Not positive though. But yeah, could be better to remove. See if you notice a difference.
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