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How to start/stop emmiters in my scene?

Home 4 Forums iOS / tvOS Starter Kits The Story Tellers Kit 2 for iOS or tvOS Apps How to start/stop emmiters in my scene?


This topic contains 4 replies, has 2 voices, and was last updated by  Justin 3 years, 4 months ago.

  • May 3, 2018 at 10:08 am #183557

    How do I start or stop an emitter? I could not find this information in the docs.

  • May 3, 2018 at 12:47 pm #183560

    You can just show or hide them like any thing else. You could also add or remove if thats easier.

  • May 3, 2018 at 3:10 pm #183567

    If it’s hidden is it still “on”? (and still using CPU time?)

  • May 4, 2018 at 7:53 am #183595

    Emootters can chew up a lot of CPU time, so I’m wondering if even when it’s hidden, is it still consuming a lot up CPU time?

  • May 5, 2018 at 1:55 pm #183638

    I don’t think its contributing to the node draw count when hidden. Not positive though. But yeah, could be better to remove. See if you notice a difference.

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