Hi Justin, I`m playing around with ARKit now on iOS 11 and would like to create a simple game where instead of touching on an incoming object to destroy it, I can swipe through it like a sword slice from any direction to cut it in half or make it explode like in Fruit Ninja.
I saw your forum answer for the UIGestureRecognizer question posted a few weeks ago, but I was wondering how to use that in combination with drawing single straight/ arced lines on the screen that will fade after a few seconds. I`m thinking quick “ninja” slices” instead of continuous patterns can be drawn all over the screen indefinitely (like maybe a small break between times that lines can be created).
Is there a way to do this in Swift 4 and merge it with ARKit/SpriteKit?
Im checking out the following tutorial to get a rough idea of how to build lines, but this is more of a drawing application than what Im looking for.