Generator / Timer / Listener Events – Story Tellers iOS Starter Kit Documentation

Events to Start or Stop Generators / Timers / Listeners

Story Tellers iOS Starter Kit 2 Documentation

  • StartGenerator – the value should match that of a key in the Generators dictionary. This will start the generator.
  • StopGenerator – the value should match that of a key in the Generators dictionary to stop.
  • StartGeneratorFromPreference – the value should match that of a saved value (which equals a generator name to start)
  • StopGeneratorFromPreference – the value should match that of a saved value (which equals a generator name to stop)
  • StartTimer – the value should match that of a key in the EventTimers dictionary. This will start the timer.
  • StopTimer – the value should match that of a key in the EventTimers dictionary to stop
  • StartListener– the value should match that of a key in the EventListeners dictionary. This will start the entire listener group. See the next diagram for an example. This would start the entire group
  • StopListener – the value should match that of a key in the EventListeners dictionary to stop

Start and Stop Listeners in the Kit

If you stumbled onto this article, it is part of our documentation for the Story Tellers iOS Starter Kit 2. The kit enables you to make children’s book apps and games without writing any code! But it is Swift 2 based and compatible with iOS9 (or higher) and Xcode 7 (or higher), so kit buyers can even extend the functionality to fit their needs further. Some of what we cover in the kit documentation may apply to Xcode in general, so this article could be worth a read even if you aren’t a user. You can purchase Lifetime Updates the kit here, or subscribe Yearly to CartoonSmart and get the latest version, plus access to all of our other kits / tutorials.

We’ve also created an iBook to document the very latest properties in the kit, so be sure to download that as well.